Files
UnrealEvent/Project/Source/FortniteGame/Private/FortMissionForceSuccessParams.cpp
2026-04-22 15:51:07 +02:00

13 lines
354 B
C++

#include "FortMissionForceSuccessParams.h"
void UFortMissionForceSuccessParams::SetParams(float _FractionCompleted, UFortMissionForceSuccessParams*& ThisParam) {
}
void UFortMissionForceSuccessParams::BreakParams(float& _FractionCompleted) {
}
UFortMissionForceSuccessParams::UFortMissionForceSuccessParams() {
this->FractionCompleted = 0.00f;
}