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18 lines
510 B
C++
18 lines
510 B
C++
#include "FortMinigameObjectiveComponent.h"
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void UFortMinigameObjectiveComponent::StopTracking(bool bPurgeHistory, float Percentage) {
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}
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void UFortMinigameObjectiveComponent::StartTracking(int32 IndicatorPresetIndex, float Percentage) {
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}
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void UFortMinigameObjectiveComponent::SetTrackedProgress(float Percentage) {
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}
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UFortMinigameObjectiveComponent::UFortMinigameObjectiveComponent() {
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this->TrackedIndex = -1;
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this->ProgressPercentage = 0.00f;
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this->bPurgeTrackingHistoryOnRemoval = true;
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}
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