Files
UnrealEvent/Project/Source/FortniteGame/Private/FortMinigameObjectiveComponent.cpp
2026-04-22 15:51:07 +02:00

18 lines
510 B
C++

#include "FortMinigameObjectiveComponent.h"
void UFortMinigameObjectiveComponent::StopTracking(bool bPurgeHistory, float Percentage) {
}
void UFortMinigameObjectiveComponent::StartTracking(int32 IndicatorPresetIndex, float Percentage) {
}
void UFortMinigameObjectiveComponent::SetTrackedProgress(float Percentage) {
}
UFortMinigameObjectiveComponent::UFortMinigameObjectiveComponent() {
this->TrackedIndex = -1;
this->ProgressPercentage = 0.00f;
this->bPurgeTrackingHistoryOnRemoval = true;
}