mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
16 lines
429 B
C++
16 lines
429 B
C++
#include "FortLootTierData.h"
|
|
|
|
FFortLootTierData::FFortLootTierData() {
|
|
this->Weight = 0.00f;
|
|
this->QuotaLevel = ELootQuotaLevel::Unlimited;
|
|
this->LootTier = 0;
|
|
this->MinWorldLevel = 0;
|
|
this->MaxWorldLevel = 0;
|
|
this->StreakBreakerPointsMin = 0;
|
|
this->StreakBreakerPointsMax = 0;
|
|
this->StreakBreakerPointsSpend = 0;
|
|
this->NumLootPackageDrops = 0.00f;
|
|
this->bAllowBonusLootDrops = false;
|
|
}
|
|
|