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2026-04-22 15:51:07 +02:00

16 lines
429 B
C++

#include "FortLootTierData.h"
FFortLootTierData::FFortLootTierData() {
this->Weight = 0.00f;
this->QuotaLevel = ELootQuotaLevel::Unlimited;
this->LootTier = 0;
this->MinWorldLevel = 0;
this->MaxWorldLevel = 0;
this->StreakBreakerPointsMin = 0;
this->StreakBreakerPointsMax = 0;
this->StreakBreakerPointsSpend = 0;
this->NumLootPackageDrops = 0.00f;
this->bAllowBonusLootDrops = false;
}