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16 lines
565 B
C++
16 lines
565 B
C++
#include "FortIntensityCurve.h"
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FFortIntensityCurve::FFortIntensityCurve() {
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this->IntensityCurveTable = NULL;
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this->LowPlayerPerformancePeakIntensityThreshold = 0.00f;
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this->NormalPlayerPerformancePeakIntensityThreshold = 0.00f;
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this->HighPlayerPerformancePeakIntensityThreshold = 0.00f;
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this->MaxRampTime = 0.00f;
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this->FadeEndIntensityThreshold = 0.00f;
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this->StartIntensityOffsetFloor = 0.00f;
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this->EndIntensityOffsetFloor = 0.00f;
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this->StartIntensityOffsetCeiling = 0.00f;
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this->EndIntensityOffsetCeiling = 0.00f;
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}
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