Files
2026-04-22 15:51:07 +02:00

13 lines
371 B
C++

#include "FortInfluenceMap.h"
void UFortInfluenceMap::K2_GetInfluenceSourcePositions(UObject* WorldContext, TArray<FVector>& InfluenceSourcePositions) {
}
void UFortInfluenceMap::K2_AddInfluenceSource(UObject* WorldContext, const FVector& Position, const FString& SourceName, float Strength) {
}
UFortInfluenceMap::UFortInfluenceMap() {
this->GraphData = NULL;
}