Files
2026-04-22 15:51:07 +02:00

15 lines
371 B
C++

#include "FortGliderAnimInstance.h"
void UFortGliderAnimInstance::SetGliderFullyDeployed(bool bIsFullyDeployed) {
}
UFortGliderAnimInstance::UFortGliderAnimInstance() {
this->DeltaTime = 0.00f;
this->OwnerGlider = NULL;
this->OwnerFortPawn = NULL;
this->bIsAccelerating2D = false;
this->bForceOpen = false;
this->bForceOpen_SkipInto = false;
}