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15 lines
371 B
C++
15 lines
371 B
C++
#include "FortGliderAnimInstance.h"
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void UFortGliderAnimInstance::SetGliderFullyDeployed(bool bIsFullyDeployed) {
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}
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UFortGliderAnimInstance::UFortGliderAnimInstance() {
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this->DeltaTime = 0.00f;
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this->OwnerGlider = NULL;
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this->OwnerFortPawn = NULL;
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this->bIsAccelerating2D = false;
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this->bForceOpen = false;
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this->bForceOpen_SkipInto = false;
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}
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