Files
UnrealEvent/Project/Source/FortniteGame/Private/FortGameplayCueSpawnCondition.cpp
2026-04-22 15:51:07 +02:00

11 lines
345 B
C++

#include "FortGameplayCueSpawnCondition.h"
FFortGameplayCueSpawnCondition::FFortGameplayCueSpawnCondition() {
this->SourceCondition = EFortGameplayCueSourceCondition::AnySource;
this->ChanceToPlay = 0.00f;
this->Significance = EParticleSignificanceLevel::Low;
this->RequiredDetailMode = 0;
this->bRequireVisible = false;
}