Files
2026-04-22 15:51:07 +02:00

39 lines
1.5 KiB
C++

#include "FortGamepadSettings.h"
UFortGamepadSettings::UFortGamepadSettings() {
this->GamepadLookCurve = NULL;
this->GamepadLookSensitivityCurve = NULL;
this->GamepadLookScaleDownsights = 0.38f;
this->GamepadLookScaleScope = 0.25f;
this->GamepadLookScaleDownsightsDecayTime = 0.50f;
this->AimAssistStrength = 0.50f;
this->AimAssistStrengthDownsights = 1.00f;
this->AimAssistStrengthDBNO = 0.25f;
this->GamepadLookAccelTime = 0.20f;
this->GamepadLookDecelTime = 0.10f;
this->AimAssistPullStrength = 0.05f;
this->AimAssistPullMaxRate = 15.00f;
this->AimAssistPullRampUpTime = 0.30f;
this->AimAssistPullDecayTime = 0.50f;
this->AimAssistInitialDownsightStrength = 0.06f;
this->AimAssistInitialDownsightTime = 0.20f;
this->SlowMinDistance = 100.00f;
this->SlowMinStrength = 0.40f;
this->SlowMaxDistance = 1500.00f;
this->SlowMaxStrength = 0.70f;
this->SlowDecayTime = 0.50f;
this->EditModePullStrengthStationary = 6.00f;
this->EditModePullStrengthMovingNewTile = 6.50f;
this->EditModePullStrengthMovingWithinTile = 4.00f;
this->EditModePullMinDistance = 175.00f;
this->EditModePullMaxDistance = 400.00f;
this->EditModePullScaleFlat = 0.50f;
this->EditModePullMaxRate = 150.00f;
this->EditModeSlowMinDistance = 50.00f;
this->EditModeSlowMinStrength = 0.10f;
this->EditModeSlowMaxDistance = 500.00f;
this->EditModeSlowMaxStrength = 0.30f;
this->GamepadSettingsV2 = NULL;
}