mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
#include "FortGamepadSettings.h"
|
|
|
|
UFortGamepadSettings::UFortGamepadSettings() {
|
|
this->GamepadLookCurve = NULL;
|
|
this->GamepadLookSensitivityCurve = NULL;
|
|
this->GamepadLookScaleDownsights = 0.38f;
|
|
this->GamepadLookScaleScope = 0.25f;
|
|
this->GamepadLookScaleDownsightsDecayTime = 0.50f;
|
|
this->AimAssistStrength = 0.50f;
|
|
this->AimAssistStrengthDownsights = 1.00f;
|
|
this->AimAssistStrengthDBNO = 0.25f;
|
|
this->GamepadLookAccelTime = 0.20f;
|
|
this->GamepadLookDecelTime = 0.10f;
|
|
this->AimAssistPullStrength = 0.05f;
|
|
this->AimAssistPullMaxRate = 15.00f;
|
|
this->AimAssistPullRampUpTime = 0.30f;
|
|
this->AimAssistPullDecayTime = 0.50f;
|
|
this->AimAssistInitialDownsightStrength = 0.06f;
|
|
this->AimAssistInitialDownsightTime = 0.20f;
|
|
this->SlowMinDistance = 100.00f;
|
|
this->SlowMinStrength = 0.40f;
|
|
this->SlowMaxDistance = 1500.00f;
|
|
this->SlowMaxStrength = 0.70f;
|
|
this->SlowDecayTime = 0.50f;
|
|
this->EditModePullStrengthStationary = 6.00f;
|
|
this->EditModePullStrengthMovingNewTile = 6.50f;
|
|
this->EditModePullStrengthMovingWithinTile = 4.00f;
|
|
this->EditModePullMinDistance = 175.00f;
|
|
this->EditModePullMaxDistance = 400.00f;
|
|
this->EditModePullScaleFlat = 0.50f;
|
|
this->EditModePullMaxRate = 150.00f;
|
|
this->EditModeSlowMinDistance = 50.00f;
|
|
this->EditModeSlowMinStrength = 0.10f;
|
|
this->EditModeSlowMaxDistance = 500.00f;
|
|
this->EditModeSlowMaxStrength = 0.30f;
|
|
this->GamepadSettingsV2 = NULL;
|
|
}
|
|
|