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23 lines
792 B
C++
23 lines
792 B
C++
#include "FortGameSessionDedicatedAthena.h"
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void AFortGameSessionDedicatedAthena::HandlePlaylistLoaded(FName PlaylistName, const FGameplayTagContainer& PlaylistContextTags) {
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}
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void AFortGameSessionDedicatedAthena::HandleExitingSpawningStartup() {
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}
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void AFortGameSessionDedicatedAthena::HandleAllPlaylistLevelsVisible() {
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}
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AFortGameSessionDedicatedAthena::AFortGameSessionDedicatedAthena() {
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this->bDownloadEventsAfterHotfixCheck = true;
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this->ReconnectToMMSDelay = 10.00f;
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this->MaxReconnectToMMSDelay = 300.00f;
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this->MMSVersionCompatability = TEXT("*");
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this->MMSTicketURLServer = TEXT("/api/game/v2/matchmakingservice/ticket/session/`id");
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this->MMSPingInterval = 30.00f;
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this->FullMeshRetryDelay = 10.00f;
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this->MeshNetworkGCTimerRate = 120.00f;
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}
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