Files
UnrealEvent/Project/Source/FortniteGame/Private/FortGameSessionDedicatedAthena.cpp
2026-04-22 15:51:07 +02:00

23 lines
792 B
C++

#include "FortGameSessionDedicatedAthena.h"
void AFortGameSessionDedicatedAthena::HandlePlaylistLoaded(FName PlaylistName, const FGameplayTagContainer& PlaylistContextTags) {
}
void AFortGameSessionDedicatedAthena::HandleExitingSpawningStartup() {
}
void AFortGameSessionDedicatedAthena::HandleAllPlaylistLevelsVisible() {
}
AFortGameSessionDedicatedAthena::AFortGameSessionDedicatedAthena() {
this->bDownloadEventsAfterHotfixCheck = true;
this->ReconnectToMMSDelay = 10.00f;
this->MaxReconnectToMMSDelay = 300.00f;
this->MMSVersionCompatability = TEXT("*");
this->MMSTicketURLServer = TEXT("/api/game/v2/matchmakingservice/ticket/session/`id");
this->MMSPingInterval = 30.00f;
this->FullMeshRetryDelay = 10.00f;
this->MeshNetworkGCTimerRate = 120.00f;
}