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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
45 lines
1.7 KiB
C++
45 lines
1.7 KiB
C++
#include "FortDecoPreview.h"
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void AFortDecoPreview::SetVectorParameterValueOnAllPreviewMIDs_Implementation(FName ParamName, const FLinearColor& ParamValue) {
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}
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void AFortDecoPreview::SetScalarParameterValueOnAllPreviewMIDs_Implementation(FName ParamName, float ParamValue) {
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}
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void AFortDecoPreview::OnUpdateVisuals_Implementation(float DeltaSeconds, bool bSafeToPlace) {
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}
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void AFortDecoPreview::OnUpdateScale_Implementation(float Scale, const FVector& InWorldSpacePivot) {
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}
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void AFortDecoPreview::OnInitializeDecoPreview_Implementation(const ABuildingActor* NewBuildingActor, const UFortDecoItemDefinition* NewDecoItemDefinition) {
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}
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void AFortDecoPreview::OnBounceMotionUpdate_Implementation(float VectorScale) {
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}
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UTexture* AFortDecoPreview::GetTextureParameterValueFromMeshComponent(UMeshComponent* MeshComp, int32 ElementIdx, FName ParamName) {
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return NULL;
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}
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UMaterialInstanceDynamic* AFortDecoPreview::CreatePreviewMID(UMaterialInterface* OverrideParentMaterial) {
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return NULL;
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}
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AFortDecoPreview::AFortDecoPreview() {
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this->FallbackAttachmentType = ATTACH_None;
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this->FallbackPlacementType = EPlacementType::Free;
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this->CanBePlacedMaterialScalarParam = TEXT("CanBePlaced");
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this->ValidPlacementScalarParam = 1.00f;
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this->InvalidPlacementScalarParam = 0.00f;
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this->InverseMovementVectorMaterialParam = TEXT("InverseMovementVector");
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this->MovementEffectScale = 50.00f;
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this->InverseOuterScaleVectorParam = TEXT("InverseInnerScale");
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this->InverseInnerScaleVectorParam = TEXT("InverseOuterScale");
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this->WorldSpacePivotVectorParam = TEXT("WorldSpacePivotLocation");
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this->DiffuseTextureParam = TEXT("Diffuse");
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this->FreePlacementOffset = 0.00f;
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this->ParentDecoHelper = NULL;
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}
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