#include "FortDecoPreview.h" void AFortDecoPreview::SetVectorParameterValueOnAllPreviewMIDs_Implementation(FName ParamName, const FLinearColor& ParamValue) { } void AFortDecoPreview::SetScalarParameterValueOnAllPreviewMIDs_Implementation(FName ParamName, float ParamValue) { } void AFortDecoPreview::OnUpdateVisuals_Implementation(float DeltaSeconds, bool bSafeToPlace) { } void AFortDecoPreview::OnUpdateScale_Implementation(float Scale, const FVector& InWorldSpacePivot) { } void AFortDecoPreview::OnInitializeDecoPreview_Implementation(const ABuildingActor* NewBuildingActor, const UFortDecoItemDefinition* NewDecoItemDefinition) { } void AFortDecoPreview::OnBounceMotionUpdate_Implementation(float VectorScale) { } UTexture* AFortDecoPreview::GetTextureParameterValueFromMeshComponent(UMeshComponent* MeshComp, int32 ElementIdx, FName ParamName) { return NULL; } UMaterialInstanceDynamic* AFortDecoPreview::CreatePreviewMID(UMaterialInterface* OverrideParentMaterial) { return NULL; } AFortDecoPreview::AFortDecoPreview() { this->FallbackAttachmentType = ATTACH_None; this->FallbackPlacementType = EPlacementType::Free; this->CanBePlacedMaterialScalarParam = TEXT("CanBePlaced"); this->ValidPlacementScalarParam = 1.00f; this->InvalidPlacementScalarParam = 0.00f; this->InverseMovementVectorMaterialParam = TEXT("InverseMovementVector"); this->MovementEffectScale = 50.00f; this->InverseOuterScaleVectorParam = TEXT("InverseInnerScale"); this->InverseInnerScaleVectorParam = TEXT("InverseOuterScale"); this->WorldSpacePivotVectorParam = TEXT("WorldSpacePivotLocation"); this->DiffuseTextureParam = TEXT("Diffuse"); this->FreePlacementOffset = 0.00f; this->ParentDecoHelper = NULL; }