mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
26 lines
764 B
C++
26 lines
764 B
C++
#include "FortDateTimeLibrary.h"
|
|
|
|
FTimespan UFortDateTimeLibrary::GetTimeTillEventTagEnds(AFortPlayerController* FortPC, const FString& EventTag) {
|
|
return FTimespan{};
|
|
}
|
|
|
|
FText UFortDateTimeLibrary::GetTimespanAsText(const FTimespan& Timespan, bool bShowSeconds, ETimespanAsTextFormat FormatType) {
|
|
return FText::GetEmpty();
|
|
}
|
|
|
|
FTimespan UFortDateTimeLibrary::GetTimeSinceEventTagStart(AFortPlayerController* FortPC, const FString& EventTag) {
|
|
return FTimespan{};
|
|
}
|
|
|
|
FTimespan UFortDateTimeLibrary::GetTimeSinceAthenaSeasonStart(AFortPlayerController* FortPC) {
|
|
return FTimespan{};
|
|
}
|
|
|
|
FDateTime UFortDateTimeLibrary::GetMcpRelativeUtcNow(AFortPlayerController* FortPC) {
|
|
return FDateTime{};
|
|
}
|
|
|
|
UFortDateTimeLibrary::UFortDateTimeLibrary() {
|
|
}
|
|
|