mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
34 lines
1.4 KiB
C++
34 lines
1.4 KiB
C++
#include "FortControllerComponent_Interaction.h"
|
|
#include "FortInteractContextInfo.h"
|
|
|
|
void UFortControllerComponent_Interaction::ServerAttemptInteract_Implementation(AActor* ReceivingActor, UPrimitiveComponent* InteractComponent, TInteractionType InteractType, UObject* OptionalObjectData) {
|
|
}
|
|
bool UFortControllerComponent_Interaction::ServerAttemptInteract_Validate(AActor* ReceivingActor, UPrimitiveComponent* InteractComponent, TInteractionType InteractType, UObject* OptionalObjectData) {
|
|
return true;
|
|
}
|
|
|
|
UFortInteractContextInfo* UFortControllerComponent_Interaction::K2_GetInteractResponse() {
|
|
return NULL;
|
|
}
|
|
|
|
void UFortControllerComponent_Interaction::FixupInteractionWidgetsOnUnzoom() {
|
|
}
|
|
|
|
UFortControllerComponent_Interaction::UFortControllerComponent_Interaction() {
|
|
this->LongInteractAudioComponent = NULL;
|
|
this->PossibleInteractContextInfo = CreateDefaultSubobject<UFortInteractContextInfo>(TEXT("PossibleInteractContextInfo"));
|
|
this->InteractResponse = NULL;
|
|
this->InteractActor = NULL;
|
|
this->bFilterInteractrTracesBehindMyFortPawn = true;
|
|
this->MobileUpdateCachedInteractActorsCooldown = 0.00f;
|
|
this->MobileUpdateCachedInteractActorsCooldownLength = 5.00f;
|
|
this->bTapInteractEnabled = false;
|
|
this->bHoldingUse = false;
|
|
this->bRetryUse = false;
|
|
this->bAllowRetryUse = true;
|
|
this->bAthena = false;
|
|
this->bShouldBlockInteractionsForAllVehiclePassengers = false;
|
|
this->AutoDoorInteractResponse = NULL;
|
|
}
|
|
|