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13 lines
408 B
C++
13 lines
408 B
C++
#include "FortCollisionAudioComponent.h"
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void UFortCollisionAudioComponent::SetCollisionSoundAtIndex(int32 Index, USoundBase* SoundToUse) {
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}
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void UFortCollisionAudioComponent::OnCollision(const FVector& HitLocation, const FVector& HitNormalImpulse, bool& OutResult, float& OutMagnitude) {
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}
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UFortCollisionAudioComponent::UFortCollisionAudioComponent() {
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this->CheckCollisionLeashInterval = 0.50f;
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}
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