Files
2026-04-22 15:51:07 +02:00

13 lines
408 B
C++

#include "FortCollisionAudioComponent.h"
void UFortCollisionAudioComponent::SetCollisionSoundAtIndex(int32 Index, USoundBase* SoundToUse) {
}
void UFortCollisionAudioComponent::OnCollision(const FVector& HitLocation, const FVector& HitNormalImpulse, bool& OutResult, float& OutMagnitude) {
}
UFortCollisionAudioComponent::UFortCollisionAudioComponent() {
this->CheckCollisionLeashInterval = 0.50f;
}