mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
15 lines
449 B
C++
15 lines
449 B
C++
#include "FortClientPilot_GameplayBase.h"
|
|
|
|
UFortClientPilot_GameplayBase::UFortClientPilot_GameplayBase() {
|
|
this->LastRandomTurnTime = 0.00f;
|
|
this->LastPickLootTime = -100.00f;
|
|
this->LastPickEnemyTime = -100.00f;
|
|
this->LastEnemyKilledTime = 0.00f;
|
|
this->LastBuildingKilledTime = 0.00f;
|
|
this->LastGoodInteraction = 30.00f;
|
|
this->LastCheckGoodTarget = 0.00f;
|
|
this->LastPickEditTime = 0.00f;
|
|
this->MyPawn = NULL;
|
|
}
|
|
|