#include "FortClientPilot_GameplayBase.h" UFortClientPilot_GameplayBase::UFortClientPilot_GameplayBase() { this->LastRandomTurnTime = 0.00f; this->LastPickLootTime = -100.00f; this->LastPickEnemyTime = -100.00f; this->LastEnemyKilledTime = 0.00f; this->LastBuildingKilledTime = 0.00f; this->LastGoodInteraction = 30.00f; this->LastCheckGoodTarget = 0.00f; this->LastPickEditTime = 0.00f; this->MyPawn = NULL; }