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28 lines
788 B
C++
28 lines
788 B
C++
#include "FortClientAnnouncement_Basic.h"
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#include "Net/UnrealNetwork.h"
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void AFortClientAnnouncement_Basic::SetTitleText(FText TitleText) {
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}
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void AFortClientAnnouncement_Basic::SetIcon(FSlateBrush& Icon) {
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}
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void AFortClientAnnouncement_Basic::SetDisplayTime(float DisplayTime) {
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}
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void AFortClientAnnouncement_Basic::SetDetailText(FText DetailText) {
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}
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void AFortClientAnnouncement_Basic::OnRep_BasicData(const FFortClientAnnouncementData_Basic& PreviousBasicData) {
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}
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void AFortClientAnnouncement_Basic::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortClientAnnouncement_Basic, BasicData);
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}
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AFortClientAnnouncement_Basic::AFortClientAnnouncement_Basic() {
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}
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