Files
2026-04-22 15:51:07 +02:00

32 lines
815 B
C++

#include "FortCharacterAttrSet.h"
#include "Net/UnrealNetwork.h"
void UFortCharacterAttrSet::OnRep_Tech() {
}
void UFortCharacterAttrSet::OnRep_Resistance() {
}
void UFortCharacterAttrSet::OnRep_Offense() {
}
void UFortCharacterAttrSet::OnRep_MaxCharacterLevel() {
}
void UFortCharacterAttrSet::OnRep_Fortitude() {
}
void UFortCharacterAttrSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortCharacterAttrSet, Fortitude);
DOREPLIFETIME(UFortCharacterAttrSet, Offense);
DOREPLIFETIME(UFortCharacterAttrSet, Tech);
DOREPLIFETIME(UFortCharacterAttrSet, Resistance);
DOREPLIFETIME(UFortCharacterAttrSet, MaxCharacterLevel);
}
UFortCharacterAttrSet::UFortCharacterAttrSet() {
}