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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
34 lines
970 B
C++
34 lines
970 B
C++
#include "FortChallengeBundleScheduleDefinition.h"
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int32 UFortChallengeBundleScheduleDefinition::GetSortPriority() const {
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return 0;
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}
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int32 UFortChallengeBundleScheduleDefinition::GetNumBundles() const {
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return 0;
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}
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FString UFortChallengeBundleScheduleDefinition::GetEventName() const {
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return TEXT("");
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}
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FString UFortChallengeBundleScheduleDefinition::GetCalendarEventName() const {
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return TEXT("");
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}
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TArray<UFortChallengeBundleItemDefinition*> UFortChallengeBundleScheduleDefinition::GetBundleDefinitions() const {
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return TArray<UFortChallengeBundleItemDefinition*>();
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}
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bool UFortChallengeBundleScheduleDefinition::DoesChallengeBundleScheduleExpire() const {
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return false;
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}
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UFortChallengeBundleScheduleDefinition::UFortChallengeBundleScheduleDefinition() {
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this->CleanUpOnBundleCompletion = false;
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this->bSeperateEachBundleForDisplay = false;
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this->bSeperateEachBundleForTracking = false;
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this->SortPriority = 0;
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}
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