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15 lines
561 B
C++
15 lines
561 B
C++
#include "FortBuildingDamagedParams.h"
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void UFortBuildingDamagedParams::SetParams(ABuildingActor* _Building, EFortBuildingType _BuildingType, AController* _DamagedBy, float _DamageAmount, UFortBuildingDamagedParams*& ThisParam) {
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}
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void UFortBuildingDamagedParams::BreakParams(ABuildingActor*& _Building, EFortBuildingType& _BuildingType, AController*& _DamagedBy, float& _DamageAmount) {
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}
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UFortBuildingDamagedParams::UFortBuildingDamagedParams() {
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this->Building = NULL;
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this->BuildingType = EFortBuildingType::Wall;
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this->DamagedBy = NULL;
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}
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