Files
2026-04-22 15:51:07 +02:00

20 lines
501 B
C++

#include "FortBuildingActorSet.h"
#include "Net/UnrealNetwork.h"
void UFortBuildingActorSet::OnRep_RepairTime() {
}
void UFortBuildingActorSet::OnRep_BuildTime() {
}
void UFortBuildingActorSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortBuildingActorSet, BuildTime);
DOREPLIFETIME(UFortBuildingActorSet, RepairTime);
}
UFortBuildingActorSet::UFortBuildingActorSet() {
}