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20 lines
501 B
C++
20 lines
501 B
C++
#include "FortBuildingActorSet.h"
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#include "Net/UnrealNetwork.h"
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void UFortBuildingActorSet::OnRep_RepairTime() {
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}
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void UFortBuildingActorSet::OnRep_BuildTime() {
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}
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void UFortBuildingActorSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UFortBuildingActorSet, BuildTime);
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DOREPLIFETIME(UFortBuildingActorSet, RepairTime);
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}
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UFortBuildingActorSet::UFortBuildingActorSet() {
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}
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