Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAsyncAction_PartyDisplayManager_SetupPrefabVisuals.cpp
2026-04-22 15:51:07 +02:00

17 lines
698 B
C++

#include "FortAsyncAction_PartyDisplayManager_SetupPrefabVisuals.h"
UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals* UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::SetupPrefabVisuals(const APartyDisplayManager* Target, const UFortItem* NewItem, const FGuid& RequestId) {
return NULL;
}
void UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::OnRequestedCustomizationComplete(AFortPlayerPawn* Pawn) {
}
void UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::OnPreviousCustomizationComplete(AFortPlayerPawn* Pawn) {
}
UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals::UFortAsyncAction_PartyDisplayManager_SetupPrefabVisuals() {
this->Item = NULL;
}