mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
#include "FortAntelopeVehicleConfigs.h"
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UFortAntelopeVehicleConfigs::UFortAntelopeVehicleConfigs() {
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this->BounceCrouchTime = 1.00f;
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this->BounceCrouchTimeDeadzone = 0.00f;
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this->BounceRecoilTime = 0.50f;
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this->BounceForcePerMass = 1000.00f;
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this->PassengerLeanMagnitude = 50.00f;
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this->PassengerLeanMinMagnitude = 0.00f;
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this->PassengerLeanLeftRightInterpolationPerSecond = 625.00f;
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this->PassengerLeanUpInterpolationPerSecond = 450.00f;
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this->PassengerLeanDownInterpolationPerSecond = 600.00f;
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this->PassengerLeanResetInterpolationPerSecond = 10.00f;
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this->PassengerLeanDeadzone = 0.10f;
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this->NaturalSlideMinAngle = 4.00f;
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this->BoostAccumulationRate = 0.20f;
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this->BoostExpenseRate = 0.40f;
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this->BoostPassiveExpenseRate = 0.20f;
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this->BoostTopSpeedMultiplier = 1.50f;
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this->BoostTopSpeedInAirMultiplier = 1.00f;
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this->BoostSteeringMultiplier = 0.50f;
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this->BoostCooldown = 0.50f;
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this->BoostSteeringMultiplierRampTime = 0.70f;
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this->BoostSlowExtraStrength = 2.00f;
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this->BoostTopSpeedForceMultiplier = 1.50f;
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this->VehicleBoostFrontFrictionMultiplier = 0.20f;
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this->VehicleBoostRearFrictionMultiplier = 0.10f;
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this->BoostMinPushForce = 0.00f;
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this->BoostSmashForgivenessDuration = 2.00f;
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this->BoostSmashForgivenessImpulse = 100.00f;
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this->CameraShakeAmplitudeMin = 0.00f;
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this->CameraShakeAmplitudeMax = 0.40f;
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this->SpringFudgeFactor = 300.00f;
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this->CameraShakeNormalizedSpeed = 70.00f;
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this->CameraShakeSpeedCurvePow = 1.00f;
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this->BoostingCameraShakeAmount = 2.00f;
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this->BoostCameraShakeFrequency = 100.00f;
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this->SmoothedSpringCompressionMin = 0.00f;
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this->SmoothedSpringCompressionMax = 0.80f;
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this->ScreenShakeFrequencyMin = 3.00f;
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this->ScreenShakeFrequencyMax = 30.00f;
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this->PassengerCameraShakeMultiplier = 1.00f;
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this->ScreenShakeYawFrequencyMultiplier = 0.70f;
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this->TreadWidth = 1.75f;
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this->RumbleMultiplier = 0.75f;
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this->SparksRumbleMultiplier = 0.00f;
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this->BoostCameraOffset = 0.00f;
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this->ADSCameraDistance = 0.00f;
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this->PassengerCameraOffset = -200.00f;
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this->ADSInterpSpeed = 15.00f;
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this->MaxHealthToDestroyPropWhileBoosting = 500.00f;
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this->BoostDestructionAngle = 55.00f;
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this->UpNormalMinProtected = 0.50f;
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this->UpForwardMinProtected = -0.10f;
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this->MinBoostTime = 0.40f;
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this->TractionVelocityDelta = 15.00f;
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}
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