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2026-04-22 15:51:07 +02:00

16 lines
616 B
C++

#include "FortAnimNode_SpeedWarping.h"
FFortAnimNode_SpeedWarping::FFortAnimNode_SpeedWarping() {
this->SpeedWarpingAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX;
this->FloorNormalAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX;
this->GravityDirAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX;
this->SpeedScaling = 0.00f;
this->PelvisPostAdjustmentAlpha = 0.00f;
this->PelvisAdjustmentMaxIter = 0;
this->bAdjustThighBonesRotation = false;
this->bClampIKUsingFKLeg = false;
this->bOrientSpeedWarpingAxisBasedOnFloorNormal = false;
this->CachedDeltaTime = 0.00f;
}