#include "FortAnimNode_SpeedWarping.h" FFortAnimNode_SpeedWarping::FFortAnimNode_SpeedWarping() { this->SpeedWarpingAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX; this->FloorNormalAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX; this->GravityDirAxisMode = ESpeedWarpingAxisMode::IKFootRootLocalX; this->SpeedScaling = 0.00f; this->PelvisPostAdjustmentAlpha = 0.00f; this->PelvisAdjustmentMaxIter = 0; this->bAdjustThighBonesRotation = false; this->bClampIKUsingFKLeg = false; this->bOrientSpeedWarpingAxisBasedOnFloorNormal = false; this->CachedDeltaTime = 0.00f; }