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2026-04-22 15:51:07 +02:00

22 lines
757 B
C++

#include "FortAnimInput_BowWeapon.h"
FFortAnimInput_BowWeapon::FFortAnimInput_BowWeapon() {
this->BowChargeSpeedModifierCurve = NULL;
this->BowAimYaw = 0.00f;
this->BowAimPitch = 0.00f;
this->ChargeBlendSpaceCrouchSpeed = 0.00f;
this->ChargeBlendSpaceCrouchSpeedInterpRate = 0.00f;
this->ChargeBlendSpaceCrouchSpeedTarget = 0.00f;
this->ChargePlayRate = 0.00f;
this->ChargeBlendInTime = 0.00f;
this->FastChargeThreshold = 0.00f;
this->ChargeBlendInTimeDefault = 0.00f;
this->ChargeBlendInTimeFastCharge = 0.00f;
this->WeaponRaisedAdditiveLeanMultiplier = 0.00f;
this->bIsBowEquipped = false;
this->bIsBowCharging = false;
this->bIsBowAtMaxCharge = false;
this->bEnableRightHandIK = false;
}