Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAbilityTask_WaitAnimBPOverride.cpp
2026-04-22 15:51:07 +02:00

17 lines
598 B
C++

#include "FortAbilityTask_WaitAnimBPOverride.h"
UFortAbilityTask_WaitAnimBPOverride* UFortAbilityTask_WaitAnimBPOverride::WaitAnimBPOverrideReady(UGameplayAbility* OwningAbility, TSoftClassPtr<UAnimInstance> AnimInstance, TSoftObjectPtr<UFortGadgetItemDefinition> GadgetItemDef) {
return NULL;
}
void UFortAbilityTask_WaitAnimBPOverride::OnPawnAnimBPCallback() {
}
void UFortAbilityTask_WaitAnimBPOverride::OnFinishedCharacterCustomizationCallback(AFortPlayerPawn* InPawn) {
}
UFortAbilityTask_WaitAnimBPOverride::UFortAbilityTask_WaitAnimBPOverride() {
this->FortPlayerPawn = NULL;
}