mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
15 lines
488 B
C++
15 lines
488 B
C++
#include "ExponentialHeightFogValues.h"
|
|
|
|
FExponentialHeightFogValues::FExponentialHeightFogValues() {
|
|
this->FogDensity = 0.00f;
|
|
this->FogHeightFalloff = 0.00f;
|
|
this->FogMaxOpacity = 0.00f;
|
|
this->StartDistance = 0.00f;
|
|
this->DirectionalInscatteringExponent = 0.00f;
|
|
this->DirectionalInscatteringStartDistance = 0.00f;
|
|
this->VolumetricFogScatteringDistribution = 0.00f;
|
|
this->VolumetricFogExtinctionScale = 0.00f;
|
|
this->VolumetricFogDistance = 0.00f;
|
|
}
|
|
|