#include "ExponentialHeightFogValues.h" FExponentialHeightFogValues::FExponentialHeightFogValues() { this->FogDensity = 0.00f; this->FogHeightFalloff = 0.00f; this->FogMaxOpacity = 0.00f; this->StartDistance = 0.00f; this->DirectionalInscatteringExponent = 0.00f; this->DirectionalInscatteringStartDistance = 0.00f; this->VolumetricFogScatteringDistribution = 0.00f; this->VolumetricFogExtinctionScale = 0.00f; this->VolumetricFogDistance = 0.00f; }