mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
15 lines
437 B
C++
15 lines
437 B
C++
#include "DayPhaseInfo.h"
|
|
|
|
FDayPhaseInfo::FDayPhaseInfo() {
|
|
this->TimePhaseBegins = 0.00f;
|
|
this->PhaseLengthInHours = 0.00f;
|
|
this->PercentageTransitionIn = 0.00f;
|
|
this->TransitionInTimeInMinutes = 0.00f;
|
|
this->PercentageTransitionOut = 0.00f;
|
|
this->TransitionOutTimeInMinutes = 0.00f;
|
|
this->LowPriPostProcessComponent = NULL;
|
|
this->SkyMaterialInstance = NULL;
|
|
this->StarMapMaterialInstance = NULL;
|
|
}
|
|
|