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10 lines
291 B
C++
10 lines
291 B
C++
#include "CustomCharacterPartAnimInstance_BananaBody.h"
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UCustomCharacterPartAnimInstance_BananaBody::UCustomCharacterPartAnimInstance_BananaBody() {
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this->LeftLegUpAlpha = 0.00f;
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this->RightLegUpAlpha = 0.00f;
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this->ADSRigidBodyAlpha = 0.00f;
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this->ADSFlapAlpha = 0.00f;
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}
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