Files
UnrealEvent/Project/Source/FortniteGame/Private/CumulativeFrameTimeWithoutSleepLimits.cpp
2026-04-22 15:51:07 +02:00

9 lines
286 B
C++

#include "CumulativeFrameTimeWithoutSleepLimits.h"
FCumulativeFrameTimeWithoutSleepLimits::FCumulativeFrameTimeWithoutSleepLimits() {
this->FrameTimeWithoutSleep = 0.00f;
this->MaxCumulativeFrameTimeAboveThreshold = 0.00f;
this->MaxNumberOfFramesAboveThreshold = 0.00f;
}