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11 lines
202 B
C++
11 lines
202 B
C++
#include "BuildingGroup.h"
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void UBuildingGroup::GetAllMapNames(TArray<FString>& AllMaps) {
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}
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UBuildingGroup::UBuildingGroup() {
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this->FallbackGroup = NULL;
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this->FoundationType = BFT_None;
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}
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