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11 lines
347 B
C++
11 lines
347 B
C++
#include "BuildingGameplayActorAbilityDeliveryInfo.h"
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FBuildingGameplayActorAbilityDeliveryInfo::FBuildingGameplayActorAbilityDeliveryInfo() {
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this->ProximityPulseInterval = 0.00f;
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this->bHasGEsToApplyOnTouch = false;
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this->bHasGEsToApplyOnPulseTimer = false;
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this->bHasPersistentEffects = false;
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this->OwningActor = NULL;
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}
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