Files
UnrealEvent/Project/Source/FortniteGame/Private/BuildingGameplayActorAbilityDeliveryInfo.cpp
2026-04-22 15:51:07 +02:00

11 lines
347 B
C++

#include "BuildingGameplayActorAbilityDeliveryInfo.h"
FBuildingGameplayActorAbilityDeliveryInfo::FBuildingGameplayActorAbilityDeliveryInfo() {
this->ProximityPulseInterval = 0.00f;
this->bHasGEsToApplyOnTouch = false;
this->bHasGEsToApplyOnPulseTimer = false;
this->bHasPersistentEffects = false;
this->OwningActor = NULL;
}