Files
UnrealEvent/Project/Source/FortniteGame/Private/BuildingGameplayActorAbilityDeliveryBucket.cpp
2026-04-22 15:51:07 +02:00

11 lines
346 B
C++

#include "BuildingGameplayActorAbilityDeliveryBucket.h"
FBuildingGameplayActorAbilityDeliveryBucket::FBuildingGameplayActorAbilityDeliveryBucket() {
this->bEnabled = false;
this->bEnabledByDefault = false;
this->bHasGEsToApplyOnTouch = false;
this->bHasGEsToApplyOnPulseTimer = false;
this->bHasPersistentEffects = false;
}