Files
UnrealEvent/Project/Source/FortniteGame/Private/BuildingFoundationLODActorData.cpp
2026-04-22 15:51:07 +02:00

8 lines
190 B
C++

#include "BuildingFoundationLODActorData.h"
FBuildingFoundationLODActorData::FBuildingFoundationLODActorData() {
this->VisibilityMaterial = NULL;
this->VisibilityTexture = NULL;
}