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https://github.com/ApfelTeeSaft/UnrealEvent.git
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24 lines
729 B
C++
24 lines
729 B
C++
#include "BuildingEditModeSupport.h"
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void UBuildingEditModeSupport::OnSuccessfulMatchInteractParamUpdate(float NewInteractParamVal) {
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}
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void UBuildingEditModeSupport::OnSuccessfulMatchInteractComplete() {
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}
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UBuildingEditModeSupport::UBuildingEditModeSupport() {
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this->OwnerBuilding = NULL;
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this->EditingController = NULL;
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this->PreviewMetadata = NULL;
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this->ScratchpadMetadata = NULL;
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this->ExpectedMetadataClass = NULL;
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this->LastInteractedComp = NULL;
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this->LastHighlightedComp = NULL;
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this->PreviewComponent = NULL;
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this->bCanMirrorMetadataToMatch = false;
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this->bCanRotateMetadataToMatch = false;
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this->bEditActionInProgress = false;
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this->bInitializedTimelines = false;
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}
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