#include "BuildingEditModeSupport.h" void UBuildingEditModeSupport::OnSuccessfulMatchInteractParamUpdate(float NewInteractParamVal) { } void UBuildingEditModeSupport::OnSuccessfulMatchInteractComplete() { } UBuildingEditModeSupport::UBuildingEditModeSupport() { this->OwnerBuilding = NULL; this->EditingController = NULL; this->PreviewMetadata = NULL; this->ScratchpadMetadata = NULL; this->ExpectedMetadataClass = NULL; this->LastInteractedComp = NULL; this->LastHighlightedComp = NULL; this->PreviewComponent = NULL; this->bCanMirrorMetadataToMatch = false; this->bCanRotateMetadataToMatch = false; this->bEditActionInProgress = false; this->bInitializedTimelines = false; }