Files
UnrealEvent/Project/Source/FortniteGame/Private/BuildingEditModeMetadata_Roof.cpp
2026-04-22 15:51:07 +02:00

7 lines
161 B
C++

#include "BuildingEditModeMetadata_Roof.h"
UBuildingEditModeMetadata_Roof::UBuildingEditModeMetadata_Roof() {
this->AuxEditTileMeshData.AddDefaulted(4);
}