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11 lines
321 B
C++
11 lines
321 B
C++
#include "BuildingActorHotSpotDirection.h"
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FBuildingActorHotSpotDirection::FBuildingActorHotSpotDirection() {
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this->HotSpotConfig = NULL;
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this->bMirrorX = false;
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this->bMirrorY = false;
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this->Direction = EFortHotSpotDirection::PositiveX;
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this->TypeConfigUsage = EHotspotTypeConfigMode::AlwaysAdd;
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}
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