Files
UnrealEvent/Project/Source/FortniteGame/Private/AthenaSpectatorPlayerListRowData.cpp
2026-04-22 15:51:07 +02:00

20 lines
535 B
C++

#include "AthenaSpectatorPlayerListRowData.h"
void UAthenaSpectatorPlayerListRowData::SetKills(AFortPlayerStateAthena* PS, int32 InKills) {
}
AFortPlayerStateAthena* UAthenaSpectatorPlayerListRowData::GetPlayerState() {
return NULL;
}
UAthenaSpectatorPlayerListRowData::UAthenaSpectatorPlayerListRowData() {
this->Rank = -1;
this->TeamNumber = -1;
this->PlayerName = TEXT("PlayerName");
this->Kills = -1;
this->IsRecordingPlayer = false;
this->IsSpectatorTarget = false;
this->PlayerState = NULL;
}