Files
2026-04-22 15:51:07 +02:00

15 lines
591 B
C++

#include "AthenaCreativeRift.h"
void AAthenaCreativeRift::NotifyActorDespawnEndOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) {
}
void AAthenaCreativeRift::NotifyActorDespawnBeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) {
}
AAthenaCreativeRift::AAthenaCreativeRift() {
this->DespawnSphereComponent = NULL;
this->ParentTrap = NULL;
this->bHasLoadedSettings = false;
}