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15 lines
591 B
C++
15 lines
591 B
C++
#include "AthenaCreativeRift.h"
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void AAthenaCreativeRift::NotifyActorDespawnEndOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) {
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}
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void AAthenaCreativeRift::NotifyActorDespawnBeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) {
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}
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AAthenaCreativeRift::AAthenaCreativeRift() {
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this->DespawnSphereComponent = NULL;
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this->ParentTrap = NULL;
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this->bHasLoadedSettings = false;
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}
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