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2026-04-22 15:51:07 +02:00

11 lines
273 B
C++

#include "AshtonStoneState.h"
FAshtonStoneState::FAshtonStoneState() {
this->StoneType = EAshtonStoneType::Purple;
this->StoneState = EAshtonStoneStateType::NotSpawned;
this->SpawnTime = 0.00f;
this->bHasEverSpawned = false;
this->SpawnDataIdx = 0;
}