mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 11:53:38 +00:00
20 lines
641 B
C++
20 lines
641 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
//CROSS-MODULE INCLUDE V2: -ModuleName=InputCore -ObjectName=Key -FallbackName=Key
|
|
//CROSS-MODULE INCLUDE V2: -ModuleName=SlateCore -ObjectName=SlateBrush -FallbackName=SlateBrush
|
|
#include "CommonInputKeyBrushConfiguration.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct COMMONINPUT_API FCommonInputKeyBrushConfiguration {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FKey Key;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateBrush KeyBrush;
|
|
|
|
FCommonInputKeyBrushConfiguration();
|
|
};
|
|
|