#pragma once #include "CoreMinimal.h" //CROSS-MODULE INCLUDE V2: -ModuleName=InputCore -ObjectName=Key -FallbackName=Key //CROSS-MODULE INCLUDE V2: -ModuleName=SlateCore -ObjectName=SlateBrush -FallbackName=SlateBrush #include "CommonInputKeyBrushConfiguration.generated.h" USTRUCT(BlueprintType) struct COMMONINPUT_API FCommonInputKeyBrushConfiguration { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FKey Key; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush KeyBrush; FCommonInputKeyBrushConfiguration(); };