Files
2026-04-22 15:51:07 +02:00

33 lines
760 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AnimationSharingEd : ModuleRules
{
public AnimationSharingEd(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"UnrealEd",
"AssetTools",
"AnimationSharing",
"Slate",
"SlateCore",
"PropertyEditor",
"EditorStyle"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"AnimationSharingEd/Private"
});
}
}