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33 lines
760 B
C#
33 lines
760 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AnimationSharingEd : ModuleRules
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{
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public AnimationSharingEd(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"UnrealEd",
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"AssetTools",
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"AnimationSharing",
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"Slate",
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"SlateCore",
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"PropertyEditor",
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"EditorStyle"
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"AnimationSharingEd/Private"
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});
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}
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}
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