Files
UnrealEvent/Aeon-740/SDK/TeamMicStack_functions.cpp
2024-10-18 01:01:36 +01:00

169 lines
4.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TeamMicStack
#include "Basic.hpp"
#include "TeamMicStack_classes.hpp"
#include "TeamMicStack_parameters.hpp"
namespace SDK
{
// Function TeamMicStack.TeamMicStack_C.ExecuteUbergraph_TeamMicStack
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTeamMicStack_C::ExecuteUbergraph_TeamMicStack(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "ExecuteUbergraph_TeamMicStack");
Params::TeamMicStack_C_ExecuteUbergraph_TeamMicStack Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMicStack.TeamMicStack_C.HandlePartyLeft
// (BlueprintCallable, BlueprintEvent)
void UTeamMicStack_C::HandlePartyLeft()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "HandlePartyLeft");
UObject::ProcessEvent(Func, nullptr);
}
// Function TeamMicStack.TeamMicStack_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTeamMicStack_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TeamMicStack.TeamMicStack_C.HandleTeamMemberRemoved
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Member_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTeamMicStack_C::HandleTeamMemberRemoved(int32 Member_Index)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "HandleTeamMemberRemoved");
Params::TeamMicStack_C_HandleTeamMemberRemoved Parms{};
Parms.Member_Index = Member_Index;
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMicStack.TeamMicStack_C.HandleTeamMemberChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo Member_Info (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UTeamMicStack_C::HandleTeamMemberChanged(const struct FFortTeamMemberInfo& Member_Info)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "HandleTeamMemberChanged");
Params::TeamMicStack_C_HandleTeamMemberChanged Parms{};
Parms.Member_Info = std::move(Member_Info);
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMicStack.TeamMicStack_C.ShiftTeamMembers
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
// int32 Param_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTeamMicStack_C::ShiftTeamMembers(struct FFortTeamMemberInfo& TeamMemberInfo, int32 Param_Index)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "ShiftTeamMembers");
Params::TeamMicStack_C_ShiftTeamMembers Parms{};
Parms.TeamMemberInfo = std::move(TeamMemberInfo);
Parms.Param_Index = Param_Index;
UObject::ProcessEvent(Func, &Parms);
TeamMemberInfo = std::move(Parms.TeamMemberInfo);
}
// Function TeamMicStack.TeamMicStack_C.AppendTeamMember
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
void UTeamMicStack_C::AppendTeamMember(struct FFortTeamMemberInfo& TeamMemberInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "AppendTeamMember");
Params::TeamMicStack_C_AppendTeamMember Parms{};
Parms.TeamMemberInfo = std::move(TeamMemberInfo);
UObject::ProcessEvent(Func, &Parms);
TeamMemberInfo = std::move(Parms.TeamMemberInfo);
}
// Function TeamMicStack.TeamMicStack_C.ClearContents
// (Public, BlueprintCallable, BlueprintEvent)
void UTeamMicStack_C::ClearContents()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMicStack_C", "ClearContents");
UObject::ProcessEvent(Func, nullptr);
}
}