#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TeamMicStack #include "Basic.hpp" #include "TeamMicStack_classes.hpp" #include "TeamMicStack_parameters.hpp" namespace SDK { // Function TeamMicStack.TeamMicStack_C.ExecuteUbergraph_TeamMicStack // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTeamMicStack_C::ExecuteUbergraph_TeamMicStack(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "ExecuteUbergraph_TeamMicStack"); Params::TeamMicStack_C_ExecuteUbergraph_TeamMicStack Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TeamMicStack.TeamMicStack_C.HandlePartyLeft // (BlueprintCallable, BlueprintEvent) void UTeamMicStack_C::HandlePartyLeft() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "HandlePartyLeft"); UObject::ProcessEvent(Func, nullptr); } // Function TeamMicStack.TeamMicStack_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTeamMicStack_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function TeamMicStack.TeamMicStack_C.HandleTeamMemberRemoved // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Member_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTeamMicStack_C::HandleTeamMemberRemoved(int32 Member_Index) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "HandleTeamMemberRemoved"); Params::TeamMicStack_C_HandleTeamMemberRemoved Parms{}; Parms.Member_Index = Member_Index; UObject::ProcessEvent(Func, &Parms); } // Function TeamMicStack.TeamMicStack_C.HandleTeamMemberChanged // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortTeamMemberInfo Member_Info (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) void UTeamMicStack_C::HandleTeamMemberChanged(const struct FFortTeamMemberInfo& Member_Info) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "HandleTeamMemberChanged"); Params::TeamMicStack_C_HandleTeamMemberChanged Parms{}; Parms.Member_Info = std::move(Member_Info); UObject::ProcessEvent(Func, &Parms); } // Function TeamMicStack.TeamMicStack_C.ShiftTeamMembers // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortTeamMemberInfo TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash) // int32 Param_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTeamMicStack_C::ShiftTeamMembers(struct FFortTeamMemberInfo& TeamMemberInfo, int32 Param_Index) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "ShiftTeamMembers"); Params::TeamMicStack_C_ShiftTeamMembers Parms{}; Parms.TeamMemberInfo = std::move(TeamMemberInfo); Parms.Param_Index = Param_Index; UObject::ProcessEvent(Func, &Parms); TeamMemberInfo = std::move(Parms.TeamMemberInfo); } // Function TeamMicStack.TeamMicStack_C.AppendTeamMember // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortTeamMemberInfo TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash) void UTeamMicStack_C::AppendTeamMember(struct FFortTeamMemberInfo& TeamMemberInfo) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "AppendTeamMember"); Params::TeamMicStack_C_AppendTeamMember Parms{}; Parms.TeamMemberInfo = std::move(TeamMemberInfo); UObject::ProcessEvent(Func, &Parms); TeamMemberInfo = std::move(Parms.TeamMemberInfo); } // Function TeamMicStack.TeamMicStack_C.ClearContents // (Public, BlueprintCallable, BlueprintEvent) void UTeamMicStack_C::ClearContents() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TeamMicStack_C", "ClearContents"); UObject::ProcessEvent(Func, nullptr); } }