Files
UnrealEvent/Aeon-740/SDK/TabVideoOptions_functions.cpp
2024-10-18 01:01:36 +01:00

261 lines
8.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TabVideoOptions
#include "Basic.hpp"
#include "TabVideoOptions_classes.hpp"
#include "TabVideoOptions_parameters.hpp"
namespace SDK
{
// Function TabVideoOptions.TabVideoOptions_C.Enable Overlay__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Accept_Input (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTabVideoOptions_C::Enable_Overlay__DelegateSignature(bool Accept_Input)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Enable Overlay__DelegateSignature");
Params::TabVideoOptions_C_Enable_Overlay__DelegateSignature Parms{};
Parms.Accept_Input = Accept_Input;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.Disable Overlay__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UTabVideoOptions_C::Disable_Overlay__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Disable Overlay__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.ExecuteUbergraph_TabVideoOptions
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTabVideoOptions_C::ExecuteUbergraph_TabVideoOptions(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "ExecuteUbergraph_TabVideoOptions");
Params::TabVideoOptions_C_ExecuteUbergraph_TabVideoOptions Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.Setting Value Changed
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTabVideoOptions_C::Setting_Value_Changed(float Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Setting Value Changed");
Params::TabVideoOptions_C_Setting_Value_Changed Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.Quality Changed
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTabVideoOptions_C::Quality_Changed(float Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Quality Changed");
Params::TabVideoOptions_C_Quality_Changed Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.Window Mode Changed
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsWindowedFullscreen (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTabVideoOptions_C::Window_Mode_Changed(bool IsWindowedFullscreen)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Window Mode Changed");
Params::TabVideoOptions_C_Window_Mode_Changed Parms{};
Parms.IsWindowedFullscreen = IsWindowedFullscreen;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UObject* Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTabVideoOptions_C::BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature(class UObject* Item, class UUserWidget* Widget)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature");
Params::TabVideoOptions_C_BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature Parms{};
Parms.Item = Item;
Parms.Widget = Widget;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTabVideoOptions_C::BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature(class UUserWidget* Widget)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature");
Params::TabVideoOptions_C_BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature Parms{};
Parms.Widget = Widget;
UObject::ProcessEvent(Func, &Parms);
}
// Function TabVideoOptions.TabVideoOptions_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTabVideoOptions_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.OnGameUserSettingsUINeedsUpdate
// (BlueprintCallable, BlueprintEvent)
void UTabVideoOptions_C::OnGameUserSettingsUINeedsUpdate()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "OnGameUserSettingsUINeedsUpdate");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.CenterOnTab
// (Event, Protected, BlueprintCallable, BlueprintEvent)
void UTabVideoOptions_C::CenterOnTab()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "CenterOnTab");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.UpdateOptionsTab
// (Event, Protected, BlueprintCallable, BlueprintEvent)
void UTabVideoOptions_C::UpdateOptionsTab()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "UpdateOptionsTab");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTabVideoOptions_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TabVideoOptions.TabVideoOptions_C.Update Qualities
// (Public, BlueprintCallable, BlueprintEvent)
void UTabVideoOptions_C::Update_Qualities()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TabVideoOptions_C", "Update Qualities");
UObject::ProcessEvent(Func, nullptr);
}
}