#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TabVideoOptions #include "Basic.hpp" #include "TabVideoOptions_classes.hpp" #include "TabVideoOptions_parameters.hpp" namespace SDK { // Function TabVideoOptions.TabVideoOptions_C.Enable Overlay__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // bool Accept_Input (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTabVideoOptions_C::Enable_Overlay__DelegateSignature(bool Accept_Input) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Enable Overlay__DelegateSignature"); Params::TabVideoOptions_C_Enable_Overlay__DelegateSignature Parms{}; Parms.Accept_Input = Accept_Input; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.Disable Overlay__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) void UTabVideoOptions_C::Disable_Overlay__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Disable Overlay__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.ExecuteUbergraph_TabVideoOptions // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTabVideoOptions_C::ExecuteUbergraph_TabVideoOptions(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "ExecuteUbergraph_TabVideoOptions"); Params::TabVideoOptions_C_ExecuteUbergraph_TabVideoOptions Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.Setting Value Changed // (BlueprintCallable, BlueprintEvent) // Parameters: // float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTabVideoOptions_C::Setting_Value_Changed(float Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Setting Value Changed"); Params::TabVideoOptions_C_Setting_Value_Changed Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.Quality Changed // (BlueprintCallable, BlueprintEvent) // Parameters: // float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTabVideoOptions_C::Quality_Changed(float Value) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Quality Changed"); Params::TabVideoOptions_C_Quality_Changed Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.Window Mode Changed // (BlueprintCallable, BlueprintEvent) // Parameters: // bool IsWindowedFullscreen (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTabVideoOptions_C::Window_Mode_Changed(bool IsWindowedFullscreen) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Window Mode Changed"); Params::TabVideoOptions_C_Window_Mode_Changed Parms{}; Parms.IsWindowedFullscreen = IsWindowedFullscreen; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature // (BlueprintEvent) // Parameters: // class UObject* Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTabVideoOptions_C::BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature(class UObject* Item, class UUserWidget* Widget) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature"); Params::TabVideoOptions_C_BndEvt__OptionsListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature Parms{}; Parms.Item = Item; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature // (BlueprintEvent) // Parameters: // class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTabVideoOptions_C::BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature(class UUserWidget* Widget) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature"); Params::TabVideoOptions_C_BndEvt__OptionsListView_K2Node_ComponentBoundEvent_4_OnListViewItemWidgetCreated__DelegateSignature Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function TabVideoOptions.TabVideoOptions_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTabVideoOptions_C::Destruct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.OnGameUserSettingsUINeedsUpdate // (BlueprintCallable, BlueprintEvent) void UTabVideoOptions_C::OnGameUserSettingsUINeedsUpdate() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "OnGameUserSettingsUINeedsUpdate"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.CenterOnTab // (Event, Protected, BlueprintCallable, BlueprintEvent) void UTabVideoOptions_C::CenterOnTab() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "CenterOnTab"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.UpdateOptionsTab // (Event, Protected, BlueprintCallable, BlueprintEvent) void UTabVideoOptions_C::UpdateOptionsTab() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "UpdateOptionsTab"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTabVideoOptions_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function TabVideoOptions.TabVideoOptions_C.Update Qualities // (Public, BlueprintCallable, BlueprintEvent) void UTabVideoOptions_C::Update_Qualities() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TabVideoOptions_C", "Update Qualities"); UObject::ProcessEvent(Func, nullptr); } }